Human Centered Design: First International Conference, HCD 2009, Held as Part of HCI International 2009, San Diego, CA, USA, July 19-24, 2009 ProceedingsMasaaki Kurosu Springer Science & Business Media, 2009 M07 14 - 1112 pages The 13th International Conference on Human–Computer Interaction, HCI Inter- tional 2009, was held in San Diego, California, USA, July 19–24, 2009, jointly with the Symposium on Human Interface (Japan) 2009, the 8th International Conference on Engineering Psychology and Cognitive Ergonomics, the 5th International Conference on Universal Access in Human–Computer Interaction, the Third International Conf- ence on Virtual and Mixed Reality, the Third International Conference on Internati- alization, Design and Global Development, the Third International Conference on Online Communities and Social Computing, the 5th International Conference on Augmented Cognition, the Second International Conference on Digital Human Mod- ing, and the First International Conference on Human Centered Design. A total of 4,348 individuals from academia, research institutes, industry and gove- mental agencies from 73 countries submitted contributions, and 1,397 papers that were judged to be of high scientific quality were included in the program. These papers - dress the latest research and development efforts and highlight the human aspects of the design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human–computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. |
Contents
Part II Methods and Techniques for HCD | 157 |
Part III Understanding Diverse Human Needs and Requirements | 389 |
Part IV HCD in Industry | 576 |
Part V HCD for WebBased Applications and Services | 640 |
Part VI User Involvement and Participatory Methods | 833 |
Part VII HCD at Work | 932 |
1109 | |
Other editions - View all
Human Centered Design: First International Conference, HCD 2009, Held as ... Masaaki Kurosu No preview available - 2009 |
Common terms and phrases
activity Activity Theory analysis analyzed application approach behavior Berlin Heidelberg 2009 cell phone cognitive collaborative communication concept context cultural defined design process devices dialogue principles effective efficiency elderly emotional Engineering environment example Fujitsu function goal guidelines HCII heuristic evaluation Human Centered Design Human-Computer Interaction ideas identified integrated interface design Internet Keywords knowledge Kurosu learning LNCS medication method metrics mobile phone navigation needs operation organization paper prototyping participants patients performance persona Playability player questionnaire requirements role scenario screen selected situation solution specific Springer-Verlag Berlin Heidelberg structure Table target task model techniques tion tool TRIZ understanding Usability Engineering usability evaluation usability problems usability testing user experience user interface user-centered user-centered design user’s visual wearable computing web analytics workshop